Deal Or No Deal (British Game Show)
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''Deal or No Deal'' is the name of several closely related
television Television (TV) is a telecommunication medium for transmitting moving images and sound. Additionally, the term can refer to a physical television set rather than the medium of transmission. Television is a mass medium for advertising, ...
game show A game show (or gameshow) is a genre of broadcast viewing entertainment where contestants compete in a game for rewards. The shows are typically directed by a game show host, host, who explains the rules of the program as well as commentating a ...
s, the first of which (launching the format) was the Dutch ''
Miljoenenjacht ''Miljoenenjacht'' (; ), officially ''Postcode Loterij Miljoenenjacht'', is a Dutch game show, sponsored by the country's postcode lottery, where a contestant and at-home viewer could win up to €5,000,000 (approx. $5,583,720 or £4,390,423) ...
'' (''Hunt/Chase for Millions''). The centerpiece of this format is the final round (a.k.a. the "case game" or "main game") which is played with up to 26 cases (or, in some versions, boxes), each containing randomly assigned sums of money. After the player for the case game is determined, this contender claims one case or a box at the start of the game, without its contents being revealed. The contestant then chooses the other cases or boxes, one at a time, to be immediately opened and removed from play. Throughout the game, the player is offered an amount of money or prizes to sell back their case and end the game, being asked the titular question, "Deal or No Deal?" If the contestant rejects every deal and eliminates all the other cases, the player keeps the money that was in their case. While almost all contestants win money, a winning outcome is dependent on whether the player should have taken one of the deals or should have held onto the original case or box until the very end.


Gameplay

The gameplay of the show differs from country to country. In some countries, there is a preliminary contest in which the studio audience is whittled down to one final contender by several trivia question rounds, this final contender then proceeds to the main game. This was the format used by the Dutch show "Miljoenenjacht" (Hunt/Chase for Millions) which initiated the "Deal or no Deal" game (originally the Dutch show was based on a German format called "Die Chance deines Lebens" (The Chance of your Lifetime) which was based on trivia questions and did not have the briefcase element at all). There are also some versions with the number of players equal to the number of cases, each player receives one case. Via a short trivia round or a random selection, one player is selected to be the contestant for the main game with their case. In other countries, there is only one preselected contestant who will play the main game without any preliminary contest. The main game revolves around the opening of a set of numbered briefcases, each of which contains a different prize (cash or otherwise). The contents (i.e., the values) of all of the cases are known at the start of the game, but the specific location of any prize is unknown. The contestant claims (or is assigned) a case to begin the game. The case's value is not revealed until the conclusion of the game. The contestant then begins choosing cases that are to be removed from play. The amount inside each chosen case is immediately revealed; by
process of elimination Process of elimination is a logical method to identify an entity of interest among several ones by excluding all other entities. In educational testing, it is a process of deleting options whereby the possibility of an option being correct is clo ...
, the amount revealed cannot be inside the case the contestant initially claimed (or was assigned). Throughout the game, after a predecided number of cases have been opened, the "Banker" offers the contestant an amount of money and/or prizes to quit the game; the offer is based roughly on the amounts remaining in play and the contestant's demeanor, so the bank tries to 'buy' the contestant's case for a lower price than what's inside the case. The player then answers the titular question, choosing: * "Deal", accepting the offer presented and ending the game, or * "No Deal", rejecting the offer and continuing the game. This process of removing cases and receiving offers continues, until either the player accepts an offer to 'deal', or all offers have been rejected and the values of all unchosen cases are revealed. Should a player end the game by taking a deal, a pseudo-game is continued from that point to see how much the player could have won by remaining in the game. Depending on subsequent choices and offers, it is determined whether or not the contestant made a "good deal", i.e. won more than if the game were allowed to continue. Since the range of possible values is known at the start of each game, how much the banker offers at any given point changes based on what values have been eliminated (i.e. the offer increases if lower values are eliminated and decreases if upper values are eliminated). To promote suspense and lengthen games, the banker's offer is usually less than the
expected value In probability theory, the expected value (also called expectation, expectancy, expectation operator, mathematical expectation, mean, expectation value, or first Moment (mathematics), moment) is a generalization of the weighted average. Informa ...
dictated by
probability theory Probability theory or probability calculus is the branch of mathematics concerned with probability. Although there are several different probability interpretations, probability theory treats the concept in a rigorous mathematical manner by expre ...
, particularly early in the game. Generally, the offers early in the game are very low relative to the values still in play, but near the end of the game approach (or even exceed) the average of the remaining values. Only a few people have ever won the top prize on any version of the show (see table below). For a contestant to win the top prize the player would have to select the case containing the top prize and reject every offer the banker makes during the game. The chances of a player selecting the top prize are 4–5% depending on how many amounts are in the game.


International versions


Top prize winners

All amounts below the prizes are their equivalents in
United States dollar The United States dollar (Currency symbol, symbol: Dollar sign, $; ISO 4217, currency code: USD) is the official currency of the United States and International use of the U.S. dollar, several other countries. The Coinage Act of 1792 introdu ...
s at the time of their win. At the other end of the spectrum, in the UK edition broadcast on December 7, 2009, a contestant named Corinne opened her box to reveal (and thus win) 1p, having turned down first an offer of £88,000 and then an offer to swap boxes, which would have given her the top £250,000 prize. A similar event occurred on the U.S. version on August 25, 2008, where contestant Koshka Blackburn won $5,000 which was in her case after turning down the banker's offer of $530,000 and then the option to switch cases, which would've made her the first $1,000,000 winner. Also in the U.S. on September 22, 2006, Michelle Falco kept in $750,000 and $1,000,000 in play all the way to the end, she turned down the biggest offer of $880,000 and refused to switch her case, in her case was $750,000. She also would have been the first $1,000,000 winner had she switched cases. And again, in the U.S. on October 22, 2008, contestant Richie Bell won $1 which was in his case after rejecting the final offer of $416,000 and the option to switch cases, which would've made him the second $1,000,000 winner. Richie also won an additional $10,000 after completing the "Banker's Challenge" minigame, thus making his total winnings $10,001. Had he had switched, he would have won $1,010,000. Many other contestants around the world also would have won the top prize if they had swapped their box/case, or if they refused the Banker's Offer instead, which later shown that they had the top prize in their box/case all the time.


Basis and antecedents

The game show has attracted attention from mathematicians, statisticians, and economists as a natural
decision-making In psychology, decision-making (also spelled decision making and decisionmaking) is regarded as the Cognition, cognitive process resulting in the selection of a belief or a course of action among several possible alternative options. It could be ...
experiment. In 2008 a team of economists analyzed the decisions of people appearing in Dutch, German and U.S. episodes and found, among other things, that contestants are less
risk-averse In economics and finance, risk aversion is the tendency of people to prefer outcomes with low uncertainty to those outcomes with high uncertainty, even if the average outcome of the latter is equal to or higher in monetary value than the more c ...
or even risk-seeking when they saw their expected winnings drop. They went so far as to say that the show, "almost appears to be an economics experiment rather than a TV show." They found that contestants behave similarly in different versions of the show, despite large differences in the amounts at stake; amounts appear to be evaluated in relative terms, for example in proportion to the initial average, and not in terms of their absolute monetary value. The research received a great deal of media attention, appearing on the front page of The Wall Street Journal and being featured on National Public Radio. This work was built upon by de Roos and Sarafidis, who analysed the Australian version of the show and determined that the risk-taking behaviour of a number of contestants would be inconsistent within each game (i.e. their aversion to risk would change), depending on the state of play and relative risk aversion of their confidant on the show. Australian ''Deal or No Deal'' contestants are selected "on the basis of being 'outgoing', but there is no screening of contestants on the basis of their risk preferences". It is thought that other versions may screen contestants for being amicable to risk-taking behaviour. Despite its air of originality and huge international success—there are more than 60 versions worldwide—there have been, in fact, numerous antecedents to the current run of shows. The first was the '' It's in the Bag,'' a New Zealand radio game show invented by Selwyn Toogood which began in the 1950s and which ran for decades after it was later adapted for television (1970s–90s). The show popularized the catch-phrases, "By hokey," and "What will it be, customers—the money or the bag?" in New Zealand. Similarly, in the 1950s, the UK TV show '' Take Your Pick!'' offered contestants the choice of taking a money offer or risking opening a box. Later, in the 1980s, '' The Bong Game,'' a radio call-in show created by UK's Capital FM, tested contestants by offering them increasing returns in tandem with increasing risk. Another long-running game show, ''
Let's Make a Deal ''Let's Make a Deal'' (also known as ''LMAD'') is a television game show that originated in the United States in 1963 and has since been produced in many countries throughout the world. The program was created and produced by Stefan Hatos and Mo ...
,'' involved contestants deciding whether or not to take offers based on what may or may not be behind a curtain/door or inside a box. ''Let's Make a Deal'' ran in the U.S. for nearly three decades from 1963 to 1991, during which time
Monty Hall Monty Hall (born Monte Halparin; August 25, 1921 – September 30, 2017) was a Canadian-American radio and television show host who moved to the United States in 1955 to pursue a career in broadcasting. After working as a radio newsreade ...
was the program's "Big Dealer," and was revived in 2009 with
Wayne Brady Wayne Alphonso Brady (born June 2, 1972) is an American comedian, actor, and singer. He is a regular cast member on the American version of the improvisational comedy television series '' Whose Line Is It Anyway?'' He was the host of the daytim ...
as the Big Dealer. Also in the U.S., in the 1970s and 1980s, was a game show called '' Treasure Hunt,'' hosted by
Geoff Edwards Geoffrey Bruce Owen Edwards (February 13, 1931 – March 5, 2014) was an American television actor, game show host, and radio personality. Starting in the early 2000s, he was also a writer and broadcaster on the subject of travel. Background P ...
and produced by
Chuck Barris Charles Hirsch Barris (June 3, 1929 – March 21, 2017) was an American game show creator, producer, and host, author, and songwriter. A key crew member of several hugely successful game shows, he was the creator of ''The Dating Game'' (1965– ...
's company, which featured a similar concept to ''Deal or No Deal.'' The show featured contestants selecting a treasure chest or box with surprises inside in the hope of winning large prizes or a cash jackpot. Both game shows, however, also featured worthless or nearly-worthless joke prizes, which ''Let's Make a Deal'' called "zonks" and which ''Treasure Hunt'' called "klunks." ''Deal or No Deal'' does not feature such joke prizes in the American version but does in many international versions. Finally, from 1997 to 2003, ''
Win Ben Stein's Money ''Win Ben Stein's Money'' is an American television game show created by Al Burton and Donnie Brainard that aired first-run episodes from July 28, 1997, to January 31, 2003, on Comedy Central. The show features three contestants who compete to an ...
'' pitted contestants against an in-house adversary.


Methodology used by "The Bank"

Several theories concern the methodology "The Bank" uses to determine the appropriate bank offer. This is a secret held by the various publishers around the world, however several people have approximated the algorithm with various levels of accuracy. In most variations of the format, the Bank does not know the contents of the briefcase, and therefore, the
Monty Hall problem The Monty Hall problem is a brain teaser, in the form of a probability puzzle, based nominally on the American television game show ''Let's Make a Deal'' and named after its original host, Monty Hall. The problem was originally posed (and solved ...
does not apply to the probability calculations, but this varies from country to country. Statistical studies of the American version of the show were undertaken by Daniel Shifflet in 2011 and showed a
linear regression In statistics, linear regression is a statistical model, model that estimates the relationship between a Scalar (mathematics), scalar response (dependent variable) and one or more explanatory variables (regressor or independent variable). A mode ...
of bank offers against expected value. In summary, Shifflet found that in the syndicated 30-minute version of the show the bank would offer a percentage of the
expected value In probability theory, the expected value (also called expectation, expectancy, expectation operator, mathematical expectation, mean, expectation value, or first Moment (mathematics), moment) is a generalization of the weighted average. Informa ...
(EV) of the remaining cases, and this percentage increased linearly from approximately 37% of EV at the first offer to approximately 84% of EV at the seventh offer. This version of the program also allowed players to ‘hypothetically’ play out the remainder of the game from the point where they accepted the bank's offer, and Shiffler noted that the hypothetical bank offers were significantly higher than real bank offers at equivalent points in the game.


Video games

*
Innovative Concepts in Entertainment Innovative Concepts in Entertainment, Inc., abbreviated as ICE, is an American electronic game and redemption game manufacturer based in Clarence, New York, United States. The company was founded in 1982 and has since become the leader of the Nor ...
developed an arcade redemption adaptation of the show, where instead of prize money, players could win tickets. * The British version of ''Deal or No Deal'' was converted into a mobile game by
Gameloft Gameloft SE is a French video game company based in Paris, founded in December 1999 by Ubisoft co-founder Michel Guillemot. The company operates 18 development studios worldwide, and publishes games for mobile devices, video game consoles, and ...
and featured the same rules and format as the TV show. The game was so well-received that versions of it were developed for other countries as well. Its international success landed it on the top-sellers list. * '' Affari tuoi'', the Italian version of the format, was converted into a videogame for the
Nintendo DS The is a foldable handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens worki ...
by the same name. *Almost all major formats of the game were converted into games for various gaming consoles, the PC, Macromedia Flash, and even a dedicated electronic handheld game. *Various online gambling and gaming sites have adapted the ''Deal or No Deal'' concept for their games.


Online gambling

The Deal or No Deal television game show, based on the original Dutch Miljoenenjacht (Hunt for Millions), was introduced to the world by Endemol. The popular format, which requires the contestant to choose from 26 boxes or cases to reveal cash values, grew in popularity and eventually made its way into the online gambling industry as a result of the 2009 partnership between Playtech's Virtue Fusion and Endemol Games. Online Bingo licensees of Virtue Fusion, previously acquired by
Playtech Playtech plc is a gambling software development company founded in 1999. The company provides software for online casinos, online poker rooms, online bingo games, online sports betting, scratch games, mobile gaming, live dealer games and fixe ...
, introduced DOND themed 75-ball and 90-ball rooms in addition to a slot game based on the game show, scratch cards and the launch of a new bingo brand named after the game show, Deal or No Deal Bingo. Online gamblers experience the show's concept when securing a Full House win in the themed bingo rooms. The winner or winners enter a round of negotiations with the banker where they must make the ultimate decision, Deal or No Deal. The sense of community, often embraced by bingo players, is called upon as they assist the winner in determining the best option by commenting in the room's chat section. The Community Jackpot is divided among the Full House winner (50%) and all game participants (50%). In February 2016, Playtech announced the renewal of its licensing agreement with Endemol UK, which will see the availability of DOND licensed online products continue for an additional three years. Under this contract, Playtech is granted exclusive rights to deliver these themed games to the UK market. The range of DOND games are available at Virtue Fusion powered bingo brands such as
bet365 Bet365 is a British gambling company founded in 2000. Its product offering includes sports betting, online casino, online poker, and online bingo. Business operations are conducted from its headquarters in Stoke-on-Trent, alongside a satellite ...
, Gala Bingo, Ladbrokes, Mecca Bingo and William Hill.


See also

* Game Theory Analysis of Deal Or No Deal *
List of international television show franchises The following is a list of international television shows franchises. These are shows remade for foreign markets rather than adaptations. Reality shows * '' 10 Years Younger'' * '' 30 Seconds to Fame'' * '' 1000 Heartbeats'' * ''The Amazing Ra ...


References


External links

* {{DEFAULTSORT:Deal or no deal Banijay franchises Television franchises